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Top Voted Answer. Yurt is as mentioned, but you can also cast Death Cloud on Scirvir. Equip Graverobber and Thief Ring, then get near enough to cast it and fall back. All you have to do next is to wait for him to die. User Info: scarletdeath. Or if you use a bow, you can avoid melee range all together.
Just stay on the planks across from the tunnel and Scirvir can do little other than attempt to heal as you shoot him He's tough to see at first but after a couple of hits right in a row he will start to walk out to see him better.
Then keep shooting him. Make sure to interrupt his healing and you're golden. User Info: Zaggmeister. Also, sorry I forgot to answer about Yurt.
He's very easy, if you backstab him enough times you can kill him without him even attacking once. He won't target you for a while, so you can get him pretty low before he even starts to attack you. He just walks around until you deal enough damage, then attacks back. User Info: Skidster2point0. That fool is harddddd! Basically you're going to want anti-magic barrier to be cast before you run in to fight him. Then you'll want to lure him close to the edge and push him off.
After you do that, load your game and the items Talisman of the Beasts is pwnage he dropped will be sitting at his starting spot next to the fire and 2 crystal geckos. I think I beat the living bajeesus out of him with the Large Sword of Searching and a few decent herbs. It's extremely important to bring the thief's ring or any ring that if you run far enough away, he doesn't notice you though; cause when anti-magic field runs out, you better not be close to him.
Sometimes he survives, landing on a lower ledge. Reload profile and he will be back at his idle spot. Pressure Strategy Drop down and lure him towards the edge. Scirvir rolls when pressured, similar to Satsuki, so pressuring him with melee will often result in him rolling over the edge. Alternatively, lure him out and then drop onto the platform to the right of his cave. If you stand just right, you can put the wooden posts between you and his fire, and he'll eventually run out of Magic points.
You can't get back up, but once Scirvir switches to melee mode he occasionally rolls, and this close to the edge he may go right off. Knockdown Strategy This strategy will require you to equip an extra large weapon with knockdown, such as the Great Axe , Meat Cleaver or Stormruler. To start, run straight through the tunnel and down to his location using the shortcut. When you drop down, castAnti-Magic Field for those that can. Slowly lure him towards the edge.
Run towards him, and position yourself away from the cliff facing it. You want him to be between you and the cliff's edge.
If you have Anti-Magic Field , his casting abilities will be disabled for 60 seconds following the casting. This gives you a chance to hit him with R1, knocking him down and sliding him backwards. Continue to hit with R1, which eventually pushes him off the cliff. This method should only take hits to succeed. Alternatively, you can cast Firestorm or God's Wrath for the same knockdown effect. Creeping up on me like that… My name is Scirvir.
I seek treasures of the unknown. I'm impressed you've come this far. Were you guided by a sixth sense? Or a brash imprudence? Either way, you've more skill than I. Let us put that skill to work? There is a temple beyond here, below the ground. It is a work of art, molded by the ancient burrowers to appease the bones of dragons.
As a precaution, a broad sword which can crush bone and slay dragon is stored in the temple. Truth told, it is the laughing stock of many a swordsmith. They say it's as blunt as a bludgeon. A dull blade made to slay a dragon… Curious, is it not? I would search for it myself, but I'm afraid I'd fare poorly against the Demons. If you happen to come upon the sword, please let me have a look at it. This place is magnificent, eh?
The bones of dragons excuding ore… A dream come true! Hmm, no luck finding it, eh? Perhaps it's not there after all. Or, it could have been melted in the lava. Sorry, friend, I have no interest. I love Boletaria for what she is. A place of odd wonders. Strange faces… wielding strange trinkets… hiding in strange places.
I'm beginning to think Boletaria is better off now than it used to be. Hah hah, don't tell anyone I said that! I could get myself into bother if I'm not careful. Let me have a look! Enemies Bosses Merchants. Explore Wikis Community Central. Register Don't have an account?
Scirvir the Wanderer. Edit source History Talk 0. Categories Characters Add category.
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