Go to the right of it, follow the path and climb up the next set of stairs. At the end of this bridge will be the Evil Playroom. The trio is fairly easy to defeat; begin by taking out Lock and his annoying slingshot attack. He will leap very high to avoid you. Then change your Lock on to Shock; be careful when she goes into her spinning attack. Jump, dodge, or guard to get out of the way, then blast her with Fire or Blizzard magic to slow her down.
When you finish with those two, begin attacking Barrel, as he has the most HP; it may take a few extra hits. Barrel's special move is a cannonball sprint; it is possible to stop him but good timing is crucial. It is a good idea to have a Potion or two at the ready, or Cure magic on your shortcut menu as having multiple enemies can make your Guard ability more or less worthless. Make sure you defeat them in that order or you won't receive as many Experience points. It is suggested to try to corner most of the enemies.
After the battle, hit the switch in the Playroom, return to the manor and proceed to the final boss battle: the battle with Oogie Boogie. From the bottom of the mansion jump to the platform on the left. Examine the doorway on the platform it will take you down to a new level to reach a green door with Oogie's face on it. This is the entrance to the Torture Chamber.
A cutscene will show Jack demanding Oogie give the heart back, and Oogie swallows it, thus gaining full control of the Heartless. The fight takes place in the Torture Chamber, a circular room with two levels, a higher level and a revolving platform somewhat like a wheel beneath it, in a pit, with all sorts of traps. Oogie begins by sending the player into the pit and begins throwing exploding dice as well as summoning Gargoyle Heartless although he can summon very few.
Periodically, he will throw seemingly harmless dice they too are explosive, but are not enveloped in flames like the rest - Sora must hit these dice back to damage Oogie, which is worth 24 experience points.
When the wheel turns, Oogie will send out many traps - blades fixed on supporting structures, a frisbee-like blade - and a row of slot machines with cowboy heads to shoot Sora and company. When he stops attacking and a circle of switches that are in the middle of the pit begins to glow, Oogie will start running around the higher level so the player must carefully time which switch to hit.
When a switch is activated, two gates will emerge from the floor and trap both Sora and Oogie as well as causing the section of the pit that Sora activated to raise making it possible to attack Oogie.
You will need High Jump to reach him. If the platform rises, Sora and company will not be able to jump over the fences.
After doing enough damage Oogie will force Sora back into the pit and the cycle repeats itself. Sora cannot influcence when the switches activate in any way. Oogie will occasionally attack with a slapping attack when Sora is close enough to inflict very minor damage. Sometimes Oogie will just stand in one spot, while purple smoke forms around him.
When he does this he is healing some of his HP. Sora can use the Thunder spell even while he is in the pit to damage Oogie Boogie, though it is not a very efficient method of damaging him.
Just be sure to heal when necessary. After the battle, Oogie Boogie seems to be dead - only for the party to rush outside and find that Oogie Boogie has become his mansion, and that he has been overtaken by darkness. Install the app. Welcome to Kingdom Hearts Insider Join us now to get access to all our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, and so, so much more.
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For a better experience, please enable JavaScript in your browser before proceeding. You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser. Thread starter keybladespower 5 Start date Jun 21, Head back to the Square and make your way to the Graveyard. Head back to the lab and give it to Dr.
Now we head back to the Graveyard again. Fight your way through the Heartless and Examine the Coffin in the back of the Graveyard to be sent through to another section of the Graveyard.
Here you will find the Mayor, who will give you directions to a Puzzle. Ghosts will rise from their graves and all you have to do is examine the stone in the order the ghosts came out of them. When you complete that the giant Pumpkin will explode containing a treasure box that has the Jack-in-the-Box inside.
Now head back to the lab once again. So once again head back to the Graveyard and go through the coffin. This time use the other doors that are by the Pumpkin to get to the Hill and start killing heartless. Once it's clear go onto the hill's back and examine the gravestone to gain access to the Bridge. Now head across and enter Oogie Boogie's Manor. What you need to do is climb to the top of the Manor. If you fall look for the Bathtub it will walk you back to the entrance.
Go to the door and examine it to open it. Simply light the fire under the grate platforms with a Fira Spell and you can ride your way to the top. From here continue to climb up until you find the Evil Playroom. And inside is a sort of Boss Fight. This is really more of a Mini-Boss then an actual Boss but nonetheless you have to fight your way through. Just to note before you go at them, there experience they grant is actually dependant on which one you beat last.
However its not exactly that much so i wouldn't stress too hard about it. Essentially the fight works like this. Barrel is really the only one to look out for, he does this charging bum rush attack that can do quite a bit of damage. But none of them have much health so just pick one at a time and go to town. The Stop and Thunder spells can be helpful but this really isn't much of a challenge.
Make sure you hit the lever and now head outside.
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